Blasphemy Quest Guide – All Endings In The Blood of Dawnwalker

Blasphemy Quest Guide – All Endings In The Blood of Dawnwalker

This comprehensive quest guide covers all free endings available for the Blasphemy quest in The Blood of Dawnwalker. Whether you’re looking to complete this quest for the first time or want to explore every possible outcome, this guide will walk you through each step and help you understand the consequences of your choices.

Investigation Phase: Gathering Evidence

Search Behind the Shed

Start by entering focus mode to reveal interactive elements. You’ll notice footprints leading behind the shed. Investigate the scrap of cloth on the left side—when you rotate the object, you’ll discover blood on it. Hold down F to see if there’s more to find in this area.

Examine the Shed Interior

Return to focus mode and look around the shed thoroughly. Inside, you’ll find the weave (or loom) and the footprints themselves. These are important pieces of evidence to inspect. Additionally, look for what appears to be blood splatters or a hole next to the footprints—investigate this as well.

Interview Phase: Speaking with Villagers

Finding Villagers with Walking Cams

Your next objective is to search for villagers who have walking cams. Use focus mode to identify suspicious individuals. One villager, Allie Oil, will show up in your focus mode with a walking cam indicator.

Talk to Oka-Tar

Head southeast from the center of the village toward a small cabin. Here you’ll find Oka-Tar. Speak with this villager to gather more information about the incident.

Talk to Dant Dana

Travel to the north of the village and locate Dant Dana. This person is sitting out front and should be interviewed as part of your investigation.

Talk to Rem

Seek out Rem, who may know something about the missing bandage. After speaking with him, you’ll have the opportunity to ask him to return the item or keep silent about what you’ve learned.

Quest Completion: The Two Endings

Once you’ve gathered all evidence and spoken to Rem, you’ll reach a critical decision point. You can either report Premsel to Grimler or keep his secret. Both choices lead to different outcomes and dialogue sequences. We recommend saving your game before making this decision if you want to experience both endings.

Ending Option 1: Reporting Premsel to Grimler

If you choose to report Premsel, you’ll confront Grimler with the information. This dialogue reveals Premsel’s motivations—he couldn’t bear the thought of the banner hung up in the church. The conversation becomes tense when discussing the consequences and risks involved.

In this ending, you decide to give Premsel “the dressing down of his life” rather than formally report him to the authorities. Grimler appreciates your discretion and thanks you, saying you may have saved his life. As a reward, you receive XP and 25 coin.

Ending Option 2: Not Reporting Premsel

If you choose not to report Premsel and fail to find evidence, you’ll speak to Grimler and tell him you couldn’t locate the culprit. Grimler appears resigned to the situation, revealing a darker truth: the villagers are secretly glad the incident occurred because it gives them someone to blame. He expresses that people like him are easy targets, and others would simply find another scapegoat.

Grimler then offers philosophical advice about cherishing family moments and leaves the conversation. In this ending, you receive XP but do not receive the monetary reward of 25 coin.

Recommended Choice

For the best outcome in terms of rewards, it’s recommended that you report Premsel to Grimler. This path provides both XP and 25 coin, making it the more generous conclusion to the quest.

Summary

The Blasphemy quest in The Blood of Dawnwalker offers players meaningful choices that affect both the story outcome and the rewards received. By carefully investigating the shed, interviewing villagers, and deciding what to do with the information about Premsel, you’ll experience one of two distinct endings. Whether you choose mercy or justice, each path provides valuable insight into the moral complexities of the game world. Remember to explore both endings on separate playthroughs to fully appreciate the quest’s narrative depth.

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